Despite what recent events might lead you to believe, Donk is still one of the most prolific CS2 players, even at such a young age. His IEM Cologne 2024 performance shouldn’t undersell his skill; he still remains one of the most exciting players around and is always a pleasure to watch.
Donk has a very distinct aggressive playstyle that is both exciting and thrilling, which is of immense benefit to his team. He has such a high tendency to charge forward that his “W” key is probably scared of him at this point. His degree of accuracy and spray control is commendable, as even in high-intensity situations he is capable of maintaining his composure and getting the job done.
Going into IEM Cologne 2024, Team Spirit were the favorites to win after their spectacular campaign in Katowice earlier this year. It’s unfortunate though that the stars didn’t align for them in this outing, as they bowed out before making it to the playoffs. Devastating losses to MongolZ and G2 in massively one-sided matches forced them out of the tournament prematurely, putting an end to their campaign.
Donk’s CS2 Settings
Imitation is the sincerest form of flattery, so if you’re a fan of Donk and would love to copy his playstyle, below is his current setup along with his current settings.
Mouse
DPI: 800
Sensitivity: 1.25
eDPI:1000
Zoom Sensitivity: 1
Hz: 1000
Windows Sensitivity: 6
Crosshair
Style: Classic Static
Follow Recoil: No
Dot: No
Length: 1
Thickness: 1
Gap: -4
Outline: No
Color: Cyan
Red: 255
Green: 255
Blue: 255
Alpha: Yes
Alpha Value: 255
T Style: No
Deployed Weapon Gap: No
Sniper Width: 0
Or copy the following into your console:
cl_crosshair_drawoutline 0; cl_crosshairalpha 255; cl_crosshaircolor 4; cl_crosshaircolor_b 0; cl_crosshaircolor_g 0; cl_crosshaircolor_r 255; cl_crosshairdot 1; cl_crosshairgap -2; cl_crosshairsize 0; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_crosshair_sniper_width 1;
Viewmodel
FOV: 68
Offset X: 2.5
Offset Y: 0
Offset Z: -1.5
Presetpos: 2
Or copy the following into your console:
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;
Video Settings
Resolution: 1280×960
Aspect Ratio: 4:3
Scaling Mode: Stretched
Brightness: 104%
Display Mode: Fullscreen
Advanced Video
Boost Player Contrast: Enabled
V-Sync: Disabled
NVIDIA Reflex Low Latency: Disabled
NVIDIA G-Sync: Disabled
Maximum FPS In Game: 400
Multisampling Anti-Aliasing Mode: 8x MSAA
Global Shadow Quality: High
Dynamic Shadows: All
Model / Texture Detail: Low
Texture Filtering Mode: Trilinear
Shader Detail: Low
Particle Detail: Low
Ambient Occlusion: Disabled
High Dynamic Range: Quality
FidelityFX Super Resolution: Disabled (Highest Quality)
HUD
HUD Scale: 1
HUD Color: Pink
Radar
Radar Centers The Player: Yes
Radar is Rotating: Yes
Toggle Shape With Scoreboard: Yes
Radar Hud Size: 1
Radar Map Zoom: 0.7
Donk’s CS2 Setup
Monitor: ZOWIE XL2546K
Mouse: Logitech G Pro X Superlight Magenta
Keyboard: Logitech G Pro X Keyboard
Headset: HyperX Cloud II
Mousepad: HyperX Cloud II
Earphones: Shure SE215
Now that you’ve got the setup and settings lined up, now comes the hard part. Getting Good!